January 25, 2020, 04:41:44 am

Recent Posts

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1
General / Re: SE Build
« Last post by Kamamuse on January 21, 2020, 03:37:02 am »
I would like to say that I feel very good here.
2
General Discussion / Re: Questions about Full Change
« Last post by Kamamuse on January 21, 2020, 03:35:59 am »
I am very pleased to be a member here. In order for me to access the data fully.
3
Celan / Re: Best class before ascend to celan
« Last post by proffessorx on January 20, 2020, 05:26:12 pm »
asc skills not very important,i could nt get point reses so high or not.all i know u have no idea about celan ^^
4
Ingame / Re: Battleground cd.
« Last post by Dotty on January 16, 2020, 04:48:36 pm »
BG is good the way it is imo. My toon can finish it in less than 5min i guess. Also the cd is not that long.
5
Celan / Re: Best class before ascend to celan
« Last post by Darthspader7 on January 15, 2020, 09:15:04 am »
Super Necro posting but I think alot of JD info is kinda old anyway and this is home to some really good Celan info so I'm going all in.

Unless I understood incorrectly, the above statement is false.
forta asc celan is the 1 who has must high base res
I just did some testing and as a arden > Celan I had 19 more points in each resistance as oppose to forta > celan. What forta DID do in terms of basic stats was increase my accuracy (not skill acc) by 72 (not sure if that's static or a percentage value). Everything else stated is true. You do get the +50% critbonus on Phoenix Song. The reason I originally went arden though was because it gives Your Ascension SKill "Moon Light" a spirit burn which as I've progressed as a Celan is something I never use because of my other countless spirit burns. Gonna continue doing some research to try and see what other base stats are affected by each pre-asc and report back here with my findings. The bonuses on each asc skill is pretty easy to find however so I won't be taking the time to share these. Again sorry for the necro post but SunaLee already has some great info here so I dont want to further spread our limited JD and even more limited Celan info around
Edit: I messed up my own pre-asc faction. I originally said Rayan but I am actually Arden > Celan
6
General / Re: FOR NEW PLAYERS >>TOP 3 Factions for Milky
« Last post by mohamed155500 on January 10, 2020, 06:00:50 pm »
You have recommended a modo...
I have a dagos modo. It is one of the hardest faction to play.
And I am lost.
Do you have any guide? Or something to help me with?
I want to max my char out. But I have no idea how to go on... idk know what to do next.
Got +14 weap +13 armor / boots and +12 hat full  sealed fate except for the weap Got no fate...
6 chroma levels to max...
The main problem is that I am too weak. Got 29k AP
180 se and 200 sa. 600 critbonus low critrate.
How can I increase those up?

I would be thankful if you help me or guide me.

Thanks in advance.
guess i can help u kurai here >
7
General / Re: FOR NEW PLAYERS >>TOP 3 Factions for Milky
« Last post by lnitiate on January 09, 2020, 01:59:57 am »
wat you talking about? i give pro advice.

Hyper, max everything. It's easy.
8
General / Re: FOR NEW PLAYERS >>TOP 3 Factions for Milky
« Last post by metumbu on January 08, 2020, 08:06:44 pm »
You have recommended a modo...
I have a dagos modo. It is one of the hardest faction to play.
And I am lost.
Do you have any guide? Or something to help me with?
I want to max my char out. But I have no idea how to go on... idk know what to do next.
Got +14 weap +13 armor / boots and +12 hat full  sealed fate except for the weap Got no fate...
6 chroma levels to max...
The main problem is that I am too weak. Got 29k AP
180 se and 200 sa. 600 critbonus low critrate.
How can I increase those up?

I would be thankful if you help me or guide me.

Thanks in advance.
stay calm man .. INITIATE (FARM) he just has his mouth...guide from one noob hahahahaha!!! you are funny dude.
9
Skysong / Skysong Mystic Tomes
« Last post by Foamy on January 08, 2020, 05:23:27 pm »
Originally written by Etnies445.

Fawin Wisdom III <Sky>

For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
For 8 sec, the caster will be in an Invincibility condition. CD 60 sec.

Special Effect
Increases Critstrike Rate by 10% for 12 sec.

Fawin Wisdom III <Ocean>

For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
For 8 sec, the caster will be in an Invincibility condition. CD 60 sec.

Special Effect
Increases Critstrike Damage by 50% for 8 sec.

Fawin Wisdom III <Earth>

For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
For 8 sec, the caster will be in an Invincibility condition. CD 60 sec.

Special Effect
For every 1 point of Critstrike Rate, the caster's Sleep RES will increase by 1 point for 16 sec.

Fawin Wisdom III <Hero>

For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
For 8 sec, the caster will be in an Invincibility condition. CD 60 sec.

Special Effect
Increases Skill Accuracy by 12 points for 16 sec.

The Six Cycles III<Sky>

Range: penetrates at most 4 targets within range. Hits 15 yards ahead in a linear path.

Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES.

Special Effect
If the Sleep effect is successfully applied, the last hit will attach an 8 sec Deep Sleep effect

The Six Cycles III<Ocean>

Range: attack every target around the caster. Hits every target in a linear path in 4 different directions within 15 yards of the caster.

Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES.

Special Effect
The heightened Critstrike Rate will remain in effect for 10 sec.

The Six Cycles III<Earth>

Range: attack a target and those within a fixed area. Hits a target within 15 yards and 4 targets within a 3 yard radius of that target.

Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES.

Special Effect
Places the target in a Deep Sleep effect for 6 sec with a strength equal to the caster's Sleep RES

The Six Cycles III<Hero>

Range: attack a single target. Hits a single target within 15 yards.

Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES.

Special Effect
The more debuffs on the caster, the higher the additional damage will be dealt.
10
Incense Mage / Incense Mage Mystic Tomes
« Last post by Foamy on January 08, 2020, 05:17:41 pm »
Originally written by Etnies445.


Nirvana III <Sky>

Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full. 30 sec cooldown.

Special Effect
For 8 sec, increases Skill Accuracy by 15 points.


Nirvana III <Ocean>

Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full. 30 sec cooldown.

Special Effect
Randomly adds 3 - 5 weakened buffs to the caster for 15 sec.

Nirvana III <Earth>

Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full. 30 sec cooldown.

Special Effect
Immunity raised by 10 hits and removes cooldown to Flame Badge.

Nirvana III <Hero>

Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full. 30 sec cooldown.

Special Effect
Fixed chance to trigger an Invincibility effect.

Blaze of Janos III <Sky>

Range: penetrates at most 4 targets within range. Hits 18 yards ahead in a linear path.

Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec.

x# Buffs - Defense Reduction, Sleep, HP remove
x# Buffs - Silence, Paralyze, SP remove
x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec

Special Effect
Chance to trigger an instant burn effect. Burn damage is related to current HP and Critstrike Rate.

Blaze of Janos III <Ocean>

Range: attack every target around the caster. Hits every target in a linear path in 4 different directions within 18 yards of the caster.

Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec.

x# Buffs - Defense Reduction, Sleep, HP remove
x# Buffs - Silence, Paralyze, SP remove
x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec

Special Effect
The more buffs the caster has, the higher the skill damage will be.

Blaze of Janos III <Earth>

Range: attack a target and those within a fixed area. Hits a target within 18 yards and 4 targets within a 3 yard radius of that target.

Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec.

x# Buffs - Defense Reduction, Sleep, HP remove
x# Buffs - Silence, Paralyze, SP remove
x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec

Special Effect
Also places the target in a Vile Karma effect and they will lose the ability to select a target.

Blaze of Janos III <Hero>

Range: attacks a single target. Hits a single target within 18+7 yards.

Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec.

x# Buffs - Defense Reduction, Sleep, HP remove
x# Buffs - Silence, Paralyze, SP remove
x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec

Special Effect
The farther the target is, the higher damage will be dealt.
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