August 25, 2019, 04:49:39 am

Poll

Which new Jungle event do you want most?

Ally vs. Ally (automated)
34 (32.1%)
Clan vs. Clan (automated)
9 (8.5%)
Weekly tournament (automated)
9 (8.5%)
Weekly Best of Each Class tournament (automated)
21 (19.8%)
Weekly event run by GM
31 (29.2%)
Other (explain in comments)
2 (1.9%)

Total Members Voted: 106

Voting closed: August 21, 2019, 06:55:15 pm

Topic: New Event Types  (Read 360 times)

Offline Tcholok

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New Event Types
« on: August 07, 2019, 06:55:15 pm »
We've got a lot of ideas for new event modes to build, but we want to get your feedback to help us decide which to prioritize. Add comments with any other suggestions you have!

Offline lnitiate

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Re: New Event Types
« Reply #1 on: August 10, 2019, 12:51:31 am »
ally vs ally wont work. most active players are consolidated into just a few alliances.

Recommendation. Automated event that is non gear/build dependent. Create a new Instance Event that encourages players to get other players to join the event. An event example would be an instance that has a boss (with custom drops of course). The only way to kill the boss requires 25 or 50 or 75 players. If 25 enters the instance the boss chance to drops decent random loot. 50 players means boss chance to  drops good random loot. 75 players means chance to drop great random loot.

With the 3 toons onliine per player this should still be a challenge. But encourages other players to reach out to other players to join in on the instance.

Come on people. This is MMO. Lets get mass number of players do intance event together. An be social to work together for chance to get epic boss drops.

« Last Edit: August 10, 2019, 12:54:57 am by lnitiate »
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Offline Tcholok

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Re: New Event Types
« Reply #2 on: August 16, 2019, 07:55:02 am »
Thanks for the suggestion! Some of this is definitely possible and we'll be discussing your ideas

 

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