That is what I have been trying to say on the forums for a long time already, but nobody seems to give a single flying fuck about it. This is exactly what is more or less wrong with the game: the rich (hence 'end game' geared) get richer, and the poor (pleb gears/items) get poorer. This influx of 'free' stuff to the rich will also have a knock on effect on the economy of the game; it wont matter for the rich people since they have enough to pay for themselves, but all the poor plebs will get fucked because now they dont have those resources to spend.
I suggest the PVP events should be transferred to a 'battle ground' like arena where you have to sign up and there are sign up conditions (i.e. chroma level) or possible have the pvp hosted in an alternate server (similar to how elysium works) and their inventory/items dont get transferred over, only their character stats; then they buy the gear there and do pvp with those gears. This would allow a pleb to get +14 gears and actually have a chance to participate in said pvp event as opposed to trying to pvp in +11 or so gears and getting reported for feeding/exploiting the system and potentially banned. The latter option is probably too much work but I dont see any other way to make a pvp event as fair as possible.
It's not that "nobody gives a fuck". It's that I can spend all day drafting up posts for this and deleting them because they are harsh in some way or another. Something I've already been doing for over 40 minutes. This is time I cannot get back, time that could have been spent on development, but I had to respond or you'd continue going around saying "nobody gives a fuck" because we don't agree with you.
I'm just going to sum it up to this. You're asking me to fix 2 very close to unsolvable issues. 1. Capitalism. 2. Players who existed in previous updates have advantages over players who join in new updates.
The former is basically unsolvable in games, life, etc. The rich will always have an advantage over the poor. Even in Fortnite.
The latter, we have ideas for this, but they have literally nothing to do with the event system. So, basically everything in your 1st paragraph is irrelevant to this function. I will say one thing, the only way the poor can stay poor or get poorer is by being too lazy to complete their dailies and, well, do all the stuff those rich players did to get where they are. You know, the server being 6 years old kinda contributes to that.
Your 2nd paragraph, 1st suggestion, assumes that Chroma could ever be a fair limiting factor. At this point, there is too much variation to character build to give any one limiting factor and expect it to actually be fair.
Your 2nd suggestion is a pretty good idea, but don't expect it anytime soon. Like you said, it would take a fair amount of work and, well, capitalism doesn't allow me to spend more time than I do on this server. Also, stats would be the stats of a rich person vs the stats of a poor person, not sure that works out to as fair as you think it does. And what do they buy their gear with?
Oh, and, finally, nobody is being banned for feeding/exploiting just because they die too much. This is such a ridiculous assumption.
And this post consumed an hour of my time because I wrote up 5 different posts at about this length saying similar things. Even this one I want to delete.
This is why I don't spend much time on forums, because then I spend all my time on forums and have no time for development.
Which would you prefer I do?