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Current Poll
Which new Jungle event do you want most?
Ally vs. Ally (automated)
34 (32%)
Clan vs. Clan (automated)
9 (8%)
Weekly tournament (automated)
9 (8%)
Weekly Best of Each Class tournament (automated)
21 (19%)
Weekly event run by GM
31 (29%)
Other (explain in comments)
2 (1%)
Total Members Voted: 106
Recent Forum Topics

News

  • Summer 2019 Promotion

    Posted 1 Week, 5 Days, 6 Hours, 33 Minutes Ago

    All of you should be receiving an email today summarizing some of our recent progress and gifting you all 10 free Jadescroll Lottos . If you did not receive the email, you can view the full email here.



    New or Returning Player?
    A lot has probably changed since you last played. Here are a few helpful resources we've released recently to help new and old players alike:


    Hope to see more new and old faces in-game!

  • Online Jaden Rewards

    Posted 3 Weeks, 18 Hours, 14 Minutes Ago

    Now that we have an advanced security system in place to ensure fairness, we're bringing back online Jaden rewards!

    Starting now you will all begin receiving 35 Jaden every hour, delivered to one of their online characters. If you have multiple characters online, one will be randomly selected every hour to receive the reward.

    To keep things balanced, we have reduced the vote Jaden by the same amount, so the net daily Jaden you can receive is still the same at 1,680.

    Not only does this create some fun new ways to collect Jaden, this reduces the incentives for vote exploitation which should increase fairness and balance and reduce some of our auditing workload. This should also reduce the negative effects some of you occasionally experience when a vote site decides to not count your vote.

  • Patch 66 - The Big Oneā„¢

    Posted 3 Weeks, 6 Days, 19 Hours, 54 Minutes Ago

    Patch is live. The version is 68 due to 2 hotfix.

    There may be a few DCs shortly before / after patch as we bring up some new systems this patch depends on.

    --

    Last month we had a plan in place to patch a few patches close together to bring an event idea to life and fix some mistakes from the previous patch. Rarely do things go as planned and this patch was no exception.

    While this patch did take longer than our patch schedule had promised, it has significantly better content in it. Most of the content we had planned to implement in that batch of patches is NOT in this patch. These things will be implemented in future patches.

    Instead, we got our hands on some new information and learned how to modify skills. We had also teased a lot of new website content over the last few months. Now you can see that most of these things are live. We implemented automatic gear change, a new web storage system, the ability to view your character on the website and view your storage, and improved tracking and protections to make the server as fair as possible. We also fixed Clouded, so you can start earning the required items to develop Fate Gears.

    A lot of content on the server was really out-of-date. We've been live since 2013 and some content hadn't evolved with the server rates and game changes over time. In line with this evolution, we've lowered prices in the shop to be more consistent with what we believe is fair, and spur some more donations.

    Running and developing MD is expensive. We hav...

  • Multi-client Limit

    Posted 1 Month, 4 Days, 12 Hours, 22 Minutes Ago

    We are reinstituting the limit of 3 online characters per person starting sometime on Monday, July 22.

    This limit will be strictly enforced using a new automated enforcement system. If you have more than 3 characters online at the same time, you will receive warning messages on all of your characters notifying you that you have exceeded the limit of 3. If you do not disconnect characters such that you are below the limit of 3, the server will disconnect the most recently logged in characters until you go below the limit of 3.

    This system is operating in "warn only" mode, for now, You will receive the warnings described above, but your characters will not start being kicked until Monday, July 22. If you believe you are receiving inaccurate warnings or notice any other issues with this new system, please let me know in this post or on Discord.

    This should help keep things fairer between players who have the ability to run many clients and those who do not and is a great new addition to the many systems we already have in place to ensure greater fairness than any other server.

    Enjoy!


  • Patch 65

    Posted 2 Months, 6 Days, 8 Hours, 46 Minutes Ago

    This patch has been applied!

    --

    So, weekly patches hasn't exactly worked out the best for us so far. The plan to patch Thursdays, also not quite working out, but we do still have a patch for you. We're not going to wait for Thursday, though, we're just going to patch it in today.

    We fell behind and failed to keep up with this weekly patch promise, but we're going to turn that around now starting with this patch today. No, this does not mean you will get a weekly patch next Tuesday, or that we're changing the date. Patch 66 will be on Thursday. Patch 67 will be before next Thursday, I don't know exactly what day yet.

    We're also really excited to show you the upcoming Jungle Extension. Keep watching the news section for an announcement that will explain what it is and how to use it.

    Below, you'll find a list of the stuff you can expect in this patch. (that we remembered/wrote down)

    NPC:

    • Tcholok
      • Tcholok has had the "Item Exchange" section split into 2 sections. One is now known as the "Event Item Exchange" and the other is called "Item Exchange". This gives us more room to add various items to these sections in the future.
      • The Dream Origin Exchange has been added to the Event Item Exchange shop for 1 Monkey Coin. Once right-clicked, this item will reward you with a special exchange that will be valid for 1 year. This item is only valid once per character.
      • You can now exchange your old sands for Holy Lotus sands at the Tcholok NPC in the Item Exchange section.
    • Golden Pig
      • This texture was ...

  • Patch 64

    Posted 2 Months, 3 Weeks, 5 Days, 7 Hours, 26 Minutes Ago

    This patch has been applied!

    --

    I'd like to apologize for the delay on this patch. We got caught up in a few of the final bits of it that ended up taking a lot longer than expected. For future patches we will plan to release them with some planned changes delayed until the next patch rather than delay the entire patch.

    Website:
    We've built more of the underlying framework for the upcoming Jungle expansion. We're expecting this to be revealed sometime in June!

    Due to the crunch we put into the Jungle expansion, we forgot to modify the event rewards. This will be done as soon as possible. Look for those changes in the upcoming events.

    Here's a little teaser of the upcoming Jungle Extension  :)


    NPC:

    • The Monkey NPC is undergoing an expansion change, this will increase the amount of items available in the NPC and make it a little easier to find the items you're looking for.
    • Prices in the Monkey NPC have been reduced on many items.
    • Windy Gem and Loda Gem have been added to the Monkey NPC in the Esper & Accessory section.
    • Added an option to exchange 3 Dragon Sigil into 1 Kirin Sigil at the Sigils and Deity Weapons exchange found at Zhen Shi and Taisung the Tao.
    • Added the Golden Pig NPC, this NPC will soon be ready to accept Pig Year's Blessing.

    Items:
    • 3 new skyblades and 3 new wings were added
      Angelic Feather:


      Green Jellyfish Wings:


      Heavenly Wings:


      Lime Dolphin:


      Balaur:


      Ruby Moor Goldfish:


      All of the skyblades and wings mentioned above are found in the custom Skyblade NPC.
    • 2 new lottos have been added
      • Mo...

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